Magic Cat Academy

My part on the Halloween Doodle Team was to create concepts, storyboards, character designs, and rough animations for the Doodle! Let's go on a journey with a selection of work...

---Early stuff!---

The mood we wanted to convey.

The original concept was that you were brewing a soup so good, it raised the dead.
Another concept was that a dog and a cat, dressed in wizard/witch costumes, fought vacuums.

The concept we finally settled on was the scariest idea of all: taking an exam in school.

Early cat designs!

Ghost explorations

Final Boss exploration
Very early motion study for the tutorial


Different story concept: protect the trick-or-treaters! (Pt. 1)

(Pt. 2)
(Pt. 3)

The original motivation for the player was to get your stolen hat back and save your school! (The fire was a bit much.)

Finally, we settled on getting your book back (as well as stopping the rampaging ghosts). To save on file size and to be more efficient, I changed the intro to take place in one shot, no more camera panning. (Pt. 1)
We also aimed to place the tutorial within the intro. A "tutorial" backdrop would fall down to indicate you were in tutorial mode! We ended up moving it to right before the first level to not disrupt the flow. (Pt. 2)

Ending, resulting in the final score screen for the players. Black bars would appear so the player would know they were watching a cutscene!
(There was originally a gameplay feature where you could choose to rescue your friends, and depending on who you saved would affect who would appear in the ending.)


(Ending animations, minus the "NO")

Thanks for looking!

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