Below are some storyboard variations for the opening and ending cinematics of the 2016
Halloween Google Doodle game! Click on the images to enlarge them.
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The original motivation for the player was to get your stolen hat back and save your school! |
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(The fire turned out to be a bit much.)
Finally, we settled on getting your book back (as well as stopping the rampaging ghosts). To save on file size and to be more efficient, I changed the intro to take place in one shot! No more camera panning. |
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(Pt. 1)
We also aimed to place the tutorial within the intro. A "tutorial" backdrop would fall down to indicate you were in tutorial mode! We ended up moving it to right before the first level to not disrupt the flow. |
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(Pt. 2) |
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Ending, resulting in the final score screen for the players. Black bars would appear so the player would know they were watching a cutscene.
(There was originally a gameplay feature where you could choose to rescue your friends, and depending on who you saved would affect who would appear in the ending.)
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Here's a different story concept: protect the trick-or-treaters!
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(Pt. 1) |
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(Pt. 3)
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